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Basic Modeling

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Basic Modeling, Modifying  Torus Segments: crwdns2935265:00crwdnd2935265:01crwdnd2935265:03crwdne2935265:0 Basic Modeling, Modifying  Torus Segments: crwdns2935265:00crwdnd2935265:02crwdnd2935265:03crwdne2935265:0 Basic Modeling, Modifying  Torus Segments: crwdns2935265:00crwdnd2935265:03crwdnd2935265:03crwdne2935265:0
Modifying Torus Segments
  • We'll need to modify our Torus' Last Operator. To open the Lat Operator panel you can click on the Add Torus button at the bottom of the 3D Viewport.

  • Once you have the Add Torus pannel open you will modify the values of the Major Segments to 32, and set the Major Radious to .39 m

  • Major Segments: This parameter specifies the number of segments in the main ring of the torus. It determines how many times the cross-sectional circle is duplicated around the central axis. Increasing the number of segments results in a smoother, more circular appearance.

  • Minor Segments: This setting controls the number of segments in the cross-sectional circle of the torus. Higher values lead to a more refined and smoother cross-section, enhancing the overall smoothness of the torus.

  • Major Radius: This determines the distance from the center of the torus to the center of its cross-sectional tube. Adjusting the Major Radius changes the overall size of the torus's main ring.

  • Increasing the Major and Minor Segments can smooth a ring, but maxing them can impact performance and make editing cumbersome. Instead, use Shade Smoothing and Subdividing your Surface.

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