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Basic Modeling

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Basic Modeling, Using Shade Smoothing: crwdns2935265:00crwdnd2935265:01crwdnd2935265:02crwdne2935265:0 Basic Modeling, Using Shade Smoothing: crwdns2935265:00crwdnd2935265:02crwdnd2935265:02crwdne2935265:0
Using Shade Smoothing
  • Rather than increasing the geometry of our torus, we are going to use a function called Shade Smooth

  • Shade Smoothing is a function that modifies how light interacts with an object’s surfaces. By interpolating vertex normals across faces we creat the illusion of smoothness without complicating the geometry of a shape. This technique is particularly beneficial for rounded or organic models.

  • Simply right-click the object and choose Shade Smooth from the context menu.

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