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Getting Started with Blender

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In addition to the standard Layout workspace, Blender also offers several other workspaces.

Modeling: For modifying model geometry with modeling tools.

Sculpting: For modification of meshes by sculpting tools.

UV Editing: For mapping of image texture coordinates to 3D surfaces.

Texture Paint: For coloring image textures in the 3D Viewport

Shading: For specifying material properties for rendering.

Animation: For making properties of objects depending on time.

Rendering: For viewing and analyzing rendering results.

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