crwdns2934019:0Het bewaren van de gegevens van oudere spelcartridgescrwdne2934019:0
NLcrwdns2934021:0crwdne2934021:0
Het bewaren van de gegevens van oudere spelcartridges
crwdns2934003:0crwdnd2934003:0Toon Koningscrwdnd2934003:032.4crwdns2936485:0crwdne2936485:0crwdne2934003:0
(crwdns2942739:0crwdne2942739:0)
crwdns2933983:0crwdne2933983:0
Crwdns2931665:0crwdne2931665:0 | [title|Preserving the data from your older game cartridges] [summary]This wiki will discuss why how game cartridges can degrade over time, and how you can save your data from your favorite games.[/summary] [summary_image|2933972] == Introduction == For many gaming enthusiasts who grew up in the 80s and 90s, cartridge-based games have tremendously impacted their lives. Many may still have these iconic games in their possession and may still play them from time to time. Unfortunately, though, many of these games are beginning to show their age through wear and tear, and as a result, the cartridges risk becoming damaged, and valuable saved data is at risk. The core issue with how these gaming cartridges were designed. Every time you insert a game cartridge into your console, the contacts are worn down bit by bit. Even if you have a more recent cartridge-based console like the Super NT, your cartridges will degrade over time. In addition, many games from the 16-bit era use a volatile memory system that relies on an internal battery built into the cartridge and is difficult to replace without losing your saved data. Thankfully there are several methods of transferring your favorite video game, including your saved data, to a PC running an emulator. == Game Emulation and the Law == Now of course we can't talk about game emulation without talking about the question of if game emulation is legal. Despite what companies like Nintendo would want to have you think, game emulation is legal if you do it correctly. If you download a ROM that has been uploaded to the internet, then this is an act of piracy. However, if the ROMs are dumped from the original hardware and the ROMs and dumped by the user then this is legal as you are making backups of your own games and system. == Save the Hero Builders == [link|https://savethehero.builders|Save the Hero Builders] is a retro gaming preservation project offering an open-source cartridge reader for saving the ROMS and data from your favorite cartridge-based games including [[Topic:Super Nintendo|SNES|new_window=true]], [[Topic:Nintendo 64|N64|new_window=true]], [[Topic:Game Boy Advance|GBA|new_window=true]], [[Topic:Game Boy|GB|new_window=true]]/[[Topic:Game Boy Color|GBC|new_window=true]], and the [[Topic:Sega Genesis|Sega Genesis|new_window=true]]. Adapters can also be used to extend the use of your cartridge reader to other types of cartridges such as the [[Topic:Atari 2600|ATARI|new_window=true]], [[Topic:ColecoVision|ColecoVision|new_window=true]], and [[Topic:Intellivision|Intellivision|new_window=true]]. While the cartridge reader is sold by Save the Hero for around $100, but you can build your own using an Arduino Mega and a custom PCB for around $50. Save the Hero also has an [link|https://github.com/sanni/cartreader|official GitHub] so that you can service and modify your own equipment. === Supported Systems === * Reads official NES, Famicom, and Family Basic cartridges including save * Supports Mapper 30/NESmaker and flashes INL NM30 boards * Reads SNES roms and reads/writes save games from and to the SNES cartridge * Supported cartridge types so far: LoRom, HiRom, ExHiRom, DSP, SuperFX, SuperFX2, SDD1, CX4, SPC7110, SA1 (the last two chips need Adafruit Clock Generator) * Reads and writes SNES Satellaview 8M Memory packs (BS-X cartridge and Adafruit Clock Generator needed) * Reads and writes Nintendo Power Super Famicom Memory Flash Cartridges (needs Adafruit Clock Generator for best result) * Reflashes some Chinese or custom-made SNES repros with AM29F032, MBM29F033, MX29LV320 or MX29LV640 flash ROMs * Reads N64 roms and reads/writes save games(4K/16K Eeprom + Sram + all 3 types of Flashram), EEPROM needs Adafruit Clockgen by default, Proto carts are not supported yet * Reads and writes N64 controller paks and also can test an N64 controller's buttons and thumbstick * Re-flashes some Chinese N64 repros with S29GL type flash ROMs * Re-flashes N64 Gamesharks with SST 29LE010(and similar) eeproms * Reads Game Boy (Color) ROMs and reads/writes save games * Reads and writes Nintendo Power Game Boy Memory Flash Cartridges * Programs custom-made Game Boy (Color) flashcards with AM29F016, AM29F032, and MBM29F033 flash ROM * Programs EMS GB Smart 32M flash carts * Programs Gameboy Camera Flashcart * Reads Game Boy Advance roms and reads/writes the save games(4K EEPROM, 64K Eeprom, Sram/Fram, 512K flash, 1M flash) * Re-flashes some Chinese GBA repros with i4000L0YBQ0, i4400L0ZDQ0, MX29GL128E, MSP55LV128, PC28F256M29 or M29W128GH flashroms * Reads Sega Mega Drive ROMs and reads/writes save games(Sram/Fram, Eeprom) * Reads Sega Master System ROMs and saves * Reads Sega Game Gear ROMs and saves (using Retrode adapter) * Reads some Sega Mark III cartridges (using Raphnet adapter) * Reads some Sega SG-1000 cartridges (using Raphnet adapter) * Reads some Sega Cards (using Card Catcher and Raphnet Mark III Adapter) * Reads PC engine/TG16 cartridges (using Retrode or custom adapter) * Reads WonderSwan cartridges (using a custom adapter) * Reads NeoGeo Pocket cartridges (using a custom adapter) * Programs flashrom chips like AM29F016B/D, AM29F032B, MBM29F033C, MX29F1601, MX29F1610, MX29L3211, MX29LV160, MX29LV320, S29GL032M, MX26L6420, MBM29F800BA, AM29F800BB, LH28F016SUT, AM29F400AB, E28FXXXJ3A and AM29LV033C (using custom adapter) * Programs M27C322 eproms (using a custom adapter) == Retrode == The Retrode is a device designed to allow users to play classic video games on their modern computers or consoles. It is essentially a retro gaming adapter that can read game cartridges and controllers and convert their signals into a format that can be used on modern computers. A computer can then use the information that was converted from the Retrode to play their favorite classic games using emulators or other software. The Retrode also supports ROM dumping, so that users can save the data from their cartridges to their computers and later run them on an emulator. == Additional Information == * [link|https://savethehero.builders|Save the Hero Project] * [link|https://github.com/sanni/cartreader|Save the Hero official GitHub] |
- | Niet goedgekeurde vertaling |
---|---|
+ | [title|Het bewaren van de gegevens van oudere spelcartridges] |
+ | |
+ | [summary]In deze wiki wordt besproken hoe gamecartridges in de loop der tijd in kwaliteit kunnen afnemen en hoe je de gegevens van je favoriete games kunt opslaan.[/summary] |
+ | |
+ | == Inleiding == |
+ | |
+ | Voor veel gamefanaten die zijn opgegroeid in de jaren 80 en 90, hebben spellen op cartridges een grote impact gehad op hun leven. Veel mensen hebben deze iconische spellen nog steeds in hun bezit en spelen ze af en toe nog. Helaas beginnen veel van deze spellen door slijtage hun leeftijd te tonen, waardoor de cartridges beschadigd kunnen raken en waardevolle opgeslagen data verloren dreigt te gaan. |
+ | |
+ | Het kernprobleem zit in het ontwerp van deze spelcartridges. Elke keer dat je een cartridge in je console plaatst, slijten de contactpunten een beetje. Zelfs als je een recentere cartridge-gebaseerde console hebt, zoals de Super NT, zullen je cartridges na verloop van tijd achteruitgaan. Bovendien gebruiken veel spellen uit het 16-bit tijdperk vluchtig geheugen dat afhankelijk is van een interne batterij in de cartridge, en die is lastig te vervangen zonder je opgeslagen data te verliezen. |
+ | |
+ | Gelukkig bestaan er verschillende methodes om je favoriete videospellen, inclusief opgeslagen data, over te zetten naar een pc die gebruikmaakt van een emulator. |
+ | |
+ | == Spel-emulatie en de wet == |
+ | |
+ | Natuurlijk kunnen we niet over spel-emulatie praten zonder de vraag aan te snijden of emulatie legaal is. In tegenstelling tot wat bedrijven zoals Nintendo je willen doen geloven, **is spel-emulatie legaal** als je het op de juiste manier doet. Het downloaden van een ROM die op internet is geplaatst, **is piraterij**. Maar als je de ROMs zelf uit je originele hardware haalt, en ze dus door jezelf worden 'gedumpt', dan is dat legaal – je maakt immers een back-up van je eigen spellen en systeem. |
+ | |
+ | == Save the Hero Builders == |
+ | |
+ | [link|/[https://savethehero.builders|Save](https://savethehero.builders|Save) the Hero Builders] is een retro gaming-preservatieproject dat een open-source cartridgelezer aanbiedt waarmee je de ROM en opgeslagen gegevens van je favoriete cartridge-gebaseerde spellen kunt veiligstellen, waaronder de [[Topic\:Super Nintendo|SNES|new\_window=true]], \[\[Topic\:Nintendo 64|N64|new\_window=true]], \[\[Topic\:Game Boy Advance|GBA|new\_window=true]], \[\[Topic\:Game Boy|GB|new\_window=true]]/\[\[Topic\:Game Boy Color|GBC|new\_window=true]], en de \[\[Topic\:Sega Genesis|Sega Genesis|new\_window=true]]. |
+ | |
+ | Met adapters kun je de cartridgelezer ook gebruiken voor andere typen cartridges, zoals de \[\[Topic\:Atari 2600|ATARI|new\_window=true]], \[\[Topic\:ColecoVision|ColecoVision|new\_window=true]], en \[\[Topic\:Intellivision|Intellivision|new\_window=true]]. |
+ | |
+ | De cartridgelezer wordt door Save the Hero verkocht voor ongeveer \$100, maar je kunt er zelf een bouwen met een Arduino Mega en een aangepaste printplaat voor zo’n \$50. Save the Hero heeft ook een \[link|/[https://github.com/sanni/cartreader|officiële](https://github.com/sanni/cartreader|officiële) GitHub-pagina] zodat je je eigen apparaat kunt onderhouden en aanpassen. |
+ | |
+ | === Ondersteunde systemen === |
+ | |
+ | * Leest officiële NES-, Famicom- en Family Basic-cartridges, inclusief opslaggegevens |
+ | * Ondersteunt Mapper 30/NESmaker en kan INL NM30-borden programmeren |
+ | * Leest SNES-ROMs en leest/schrijft opgeslagen spellen van/naar de cartridge |
+ | * Ondersteunde SNES-cartridges: LoRom, HiRom, ExHiRom, DSP, SuperFX, SuperFX2, SDD1, CX4, SPC7110, SA1 (de laatste twee chips vereisen Adafruit Clock Generator) |
+ | * Leest/schrijft SNES Satellaview 8M Memory Packs (BS-X-cartridge en Adafruit Clock Generator vereist) |
+ | * Leest/schrijft Nintendo Power Super Famicom Memory Flash-cartridges (Clock Generator aanbevolen) |
+ | * Programmeert sommige Chinese of aangepaste SNES-repro’s met AM29F032, MBM29F033, MX29LV320 of MX29LV640 ROMs |
+ | * Leest N64-ROMs en leest/schrijft opgeslagen spellen (4K/16K EEPROM + SRAM + alle 3 typen FlashRAM); EEPROM vereist standaard Adafruit Clockgen; prototype-cartridges nog niet ondersteund |
+ | * Leest/schrijft N64 Controller Paks en kan N64-controllers testen (knoppen en joystick) |
+ | * Programmeert sommige Chinese N64-repro’s met S29GL flash-ROMs |
+ | * Programmeert N64 Gamesharks met SST 29LE010 (en soortgelijke) EEPROMs |
+ | * Leest Game Boy (Color) ROMs en leest/schrijft opgeslagen spellen |
+ | * Leest/schrijft Nintendo Power Game Boy Flash Cartridges |
+ | * Programmeert aangepaste Game Boy (Color) flashkaarten met AM29F016, AM29F032 en MBM29F033 flash-ROM |
+ | * Programmeert EMS GB Smart 32M flashkaarten |
+ | * Programmeert Game Boy Camera Flashcartridges |
+ | * Leest GBA-ROMs en leest/schrijft opgeslagen spellen (4K EEPROM, 64K EEPROM, SRAM/FRAM, 512K flash, 1M flash) |
+ | * Programmeert sommige Chinese GBA-repro’s met i4000L0YBQ0, i4400L0ZDQ0, MX29GL128E, MSP55LV128, PC28F256M29 of M29W128GH |
+ | * Leest Sega Mega Drive-ROMs en leest/schrijft opgeslagen spellen (SRAM/FRAM, EEPROM) |
+ | * Leest Sega Master System-ROMs en opslag |
+ | * Leest Sega Game Gear-ROMs en opslag (via Retrode-adapter) |
+ | * Leest sommige Sega Mark III-cartridges (met Raphnet-adapter) |
+ | * Leest sommige Sega SG-1000-cartridges (met Raphnet-adapter) |
+ | * Leest sommige Sega Cards (met Card Catcher en Raphnet Mark III Adapter) |
+ | * Leest PC Engine/TG16-cartridges (met Retrode of aangepaste adapter) |
+ | * Leest WonderSwan-cartridges (met aangepaste adapter) |
+ | * Leest NeoGeo Pocket-cartridges (met aangepaste adapter) |
+ | * Programmeert flash-ROM-chips zoals AM29F016B/D, AM29F032B, MBM29F033C, MX29F1601, MX29F1610, MX29L3211, MX29LV160, MX29LV320, S29GL032M, MX26L6420, MBM29F800BA, AM29F800BB, LH28F016SUT, AM29F400AB, E28FXXXJ3A en AM29LV033C (met aangepaste adapter) |
+ | * Programmeert M27C322 EPROMs (met aangepaste adapter) |
+ | |
+ | == Retrode == |
+ | |
+ | De **Retrode** is een apparaat waarmee gebruikers klassieke games kunnen spelen op moderne computers of consoles. Het is in essentie een retro gaming-adapter die cartridges en controllers kan lezen en hun signalen omzet naar een formaat dat compatibel is met moderne systemen. |
+ | |
+ | Een computer kan dan de gegevens die de Retrode heeft omgezet gebruiken om klassieke spellen af te spelen via emulators of andere software. De Retrode ondersteunt ook het ‘dumpen’ van ROMs, zodat gebruikers hun cartridges kunnen archiveren en de spellen later in een emulator kunnen draaien. |
+ | |
+ | == Extra informatie == |
+ | |
+ | * \[link|/[https://savethehero.builders|Save](https://savethehero.builders|Save) the Hero Project] |
+ | * \[link|/[https://github.com/sanni/cartreader|Officiële](https://github.com/sanni/cartreader|Officiële) GitHub van Save the Hero] |
Het bewaren van de gegevens van oudere spelcartridges
crwdns2934003:0crwdnd2934003:0Toon Koningscrwdnd2934003:032.4crwdns2936485:0crwdne2936485:0crwdne2934003:0
(crwdns2942739:0crwdne2942739:0)
crwdns2933983:0crwdne2933983:0
Crwdns2931665:0crwdne2931665:0 | [title|Preserving the data from your older game cartridges] [summary]This wiki will discuss why how game cartridges can degrade over time, and how you can save your data from your favorite games.[/summary] [summary_image|2933972] == Introduction == For many gaming enthusiasts who grew up in the 80s and 90s, cartridge-based games have tremendously impacted their lives. Many may still have these iconic games in their possession and may still play them from time to time. Unfortunately, though, many of these games are beginning to show their age through wear and tear, and as a result, the cartridges risk becoming damaged, and valuable saved data is at risk. The core issue with how these gaming cartridges were designed. Every time you insert a game cartridge into your console, the contacts are worn down bit by bit. Even if you have a more recent cartridge-based console like the Super NT, your cartridges will degrade over time. In addition, many games from the 16-bit era use a volatile memory system that relies on an internal battery built into the cartridge and is difficult to replace without losing your saved data. Thankfully there are several methods of transferring your favorite video game, including your saved data, to a PC running an emulator. == Game Emulation and the Law == Now of course we can't talk about game emulation without talking about the question of if game emulation is legal. Despite what companies like Nintendo would want to have you think, game emulation is legal if you do it correctly. If you download a ROM that has been uploaded to the internet, then this is an act of piracy. However, if the ROMs are dumped from the original hardware and the ROMs and dumped by the user then this is legal as you are making backups of your own games and system. == Save the Hero Builders == [link|https://savethehero.builders|Save the Hero Builders] is a retro gaming preservation project offering an open-source cartridge reader for saving the ROMS and data from your favorite cartridge-based games including [[Topic:Super Nintendo|SNES|new_window=true]], [[Topic:Nintendo 64|N64|new_window=true]], [[Topic:Game Boy Advance|GBA|new_window=true]], [[Topic:Game Boy|GB|new_window=true]]/[[Topic:Game Boy Color|GBC|new_window=true]], and the [[Topic:Sega Genesis|Sega Genesis|new_window=true]]. Adapters can also be used to extend the use of your cartridge reader to other types of cartridges such as the [[Topic:Atari 2600|ATARI|new_window=true]], [[Topic:ColecoVision|ColecoVision|new_window=true]], and [[Topic:Intellivision|Intellivision|new_window=true]]. While the cartridge reader is sold by Save the Hero for around $100, but you can build your own using an Arduino Mega and a custom PCB for around $50. Save the Hero also has an [link|https://github.com/sanni/cartreader|official GitHub] so that you can service and modify your own equipment. === Supported Systems === * Reads official NES, Famicom, and Family Basic cartridges including save * Supports Mapper 30/NESmaker and flashes INL NM30 boards * Reads SNES roms and reads/writes save games from and to the SNES cartridge * Supported cartridge types so far: LoRom, HiRom, ExHiRom, DSP, SuperFX, SuperFX2, SDD1, CX4, SPC7110, SA1 (the last two chips need Adafruit Clock Generator) * Reads and writes SNES Satellaview 8M Memory packs (BS-X cartridge and Adafruit Clock Generator needed) * Reads and writes Nintendo Power Super Famicom Memory Flash Cartridges (needs Adafruit Clock Generator for best result) * Reflashes some Chinese or custom-made SNES repros with AM29F032, MBM29F033, MX29LV320 or MX29LV640 flash ROMs * Reads N64 roms and reads/writes save games(4K/16K Eeprom + Sram + all 3 types of Flashram), EEPROM needs Adafruit Clockgen by default, Proto carts are not supported yet * Reads and writes N64 controller paks and also can test an N64 controller's buttons and thumbstick * Re-flashes some Chinese N64 repros with S29GL type flash ROMs * Re-flashes N64 Gamesharks with SST 29LE010(and similar) eeproms * Reads Game Boy (Color) ROMs and reads/writes save games * Reads and writes Nintendo Power Game Boy Memory Flash Cartridges * Programs custom-made Game Boy (Color) flashcards with AM29F016, AM29F032, and MBM29F033 flash ROM * Programs EMS GB Smart 32M flash carts * Programs Gameboy Camera Flashcart * Reads Game Boy Advance roms and reads/writes the save games(4K EEPROM, 64K Eeprom, Sram/Fram, 512K flash, 1M flash) * Re-flashes some Chinese GBA repros with i4000L0YBQ0, i4400L0ZDQ0, MX29GL128E, MSP55LV128, PC28F256M29 or M29W128GH flashroms * Reads Sega Mega Drive ROMs and reads/writes save games(Sram/Fram, Eeprom) * Reads Sega Master System ROMs and saves * Reads Sega Game Gear ROMs and saves (using Retrode adapter) * Reads some Sega Mark III cartridges (using Raphnet adapter) * Reads some Sega SG-1000 cartridges (using Raphnet adapter) * Reads some Sega Cards (using Card Catcher and Raphnet Mark III Adapter) * Reads PC engine/TG16 cartridges (using Retrode or custom adapter) * Reads WonderSwan cartridges (using a custom adapter) * Reads NeoGeo Pocket cartridges (using a custom adapter) * Programs flashrom chips like AM29F016B/D, AM29F032B, MBM29F033C, MX29F1601, MX29F1610, MX29L3211, MX29LV160, MX29LV320, S29GL032M, MX26L6420, MBM29F800BA, AM29F800BB, LH28F016SUT, AM29F400AB, E28FXXXJ3A and AM29LV033C (using custom adapter) * Programs M27C322 eproms (using a custom adapter) == Retrode == The Retrode is a device designed to allow users to play classic video games on their modern computers or consoles. It is essentially a retro gaming adapter that can read game cartridges and controllers and convert their signals into a format that can be used on modern computers. A computer can then use the information that was converted from the Retrode to play their favorite classic games using emulators or other software. The Retrode also supports ROM dumping, so that users can save the data from their cartridges to their computers and later run them on an emulator. == Additional Information == * [link|https://savethehero.builders|Save the Hero Project] * [link|https://github.com/sanni/cartreader|Save the Hero official GitHub] |
== Save the Hero Builders == | |
- | [link|/[https://savethehero.builders|Save](https://savethehero.builders|Save) the Hero Builders] is een retro gaming-preservatieproject dat een open-source cartridgelezer aanbiedt waarmee je de ROM en opgeslagen gegevens van je favoriete cartridge-gebaseerde spellen kunt veiligstellen, waaronder de [[Topic\:Super Nintendo|SNES|new\_window=true]], |
+ | [link|/[https://savethehero.builders|Save](https://savethehero.builders|Save) the Hero Builders] is een retro gaming-preservatieproject dat een open-source cartridgelezer aanbiedt waarmee je de ROM en opgeslagen gegevens van je favoriete cartridge-gebaseerde spellen kunt veiligstellen, waaronder de [[Topic\:Super Nintendo|SNES|new\_window=true]], [[Topic\:Nintendo 64|N64|new\_window=true]], [[Topic\:Game Boy Advance|GBA|new\_window=true]], [[Topic\:Game Boy|GB|new\_window=true]]/[[Topic\:Game Boy Color|GBC|new\_window=true]], en de [[Topic\:Sega Genesis|Sega Genesis|new\_window=true]]. |
- | Met adapters kun je de cartridgelezer ook gebruiken voor andere typen cartridges, zoals de |
+ | Met adapters kun je de cartridgelezer ook gebruiken voor andere typen cartridges, zoals de [[Topic\:Atari 2600|ATARI|new\_window=true]], [[Topic\:ColecoVision|ColecoVision|new\_window=true]], en [[Topic\:Intellivision|Intellivision|new\_window=true]]. |
De cartridgelezer wordt door Save the Hero verkocht voor ongeveer \$100, maar je kunt er zelf een bouwen met een Arduino Mega en een aangepaste printplaat voor zo’n \$50. Save the Hero heeft ook een \[link|/[https://github.com/sanni/cartreader|officiële](https://github.com/sanni/cartreader|officiële) GitHub-pagina] zodat je je eigen apparaat kunt onderhouden en aanpassen. |