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任天堂 3DS XL 2015 拆解

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New Nintendo 3DS XL 2015 Teardown: crwdns2935265:00crwdnd2935265:01crwdnd2935265:03crwdne2935265:0 New Nintendo 3DS XL 2015 Teardown: crwdns2935265:00crwdnd2935265:02crwdnd2935265:03crwdne2935265:0 New Nintendo 3DS XL 2015 Teardown: crwdns2935265:00crwdnd2935265:03crwdnd2935265:03crwdne2935265:0
  • The circle pad consists of a small, donut-ish PCB with traces, a backing plate, and the spring-loaded X-Y sliders.

  • The X-Y sliders each have two metal contacts that are always touching the PCB.

  • As you move the sliders up/down and left/right, the metal contacts are adjusting the resistance of the circuit on the PCB.

  • This, in turn, is registered as movement in whatever game you're playing.

  • Regarding the spring-loaded sliders: A spring inside the mechanism makes the "stick" always return to center. If you wanted to convert the circle pad to more of a "throttle" type joystick — where it doesn't return to center automatically — all you would have to do is take the circle pad apart and remove the spring found within.

  • This precarious conversion should only be undertaken by the truly dedicated among us.

摇杆由一根小小的,环状的电路板,底板和弹簧限位的X轴和Y轴滑块组成。

X轴和Y轴滑块都有两个金属触点一直接触着电路板。

随着你上下左右的滑动滑块,金属触点会变化电路板里面的电流。

就这样来显示你在玩游戏的移动。

至于那个弹簧限位的滑块,结构里面的一根弹簧使摇杆总会回到中央的位置。如果你想变成更加“阀门化”的摇杆感觉的话,你只要把它拆开并拿出里面的弹簧即可。

这个危险的操作只应该有我们之中异常专注的人来完成。

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