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crwdns2933797:0becky with the good haircrwdnd2933797:0crwdne2933797:0

crwdns2936045:0crwdne2936045:0 crwdns2933505:0crwdne2933505:0 Sam Goldheart

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-[* black] Last (but not least!), we peel up an action-packed ribbon cable. All told we uncover:
- [* red] Two more IR LEDs—bringing the per-controller total up to 24, the exact number found in the [guide|62213|Vive controller|stepid=130838|new_window=true].
- [* orange] An LED that shines through the top of the controller, presumably as a visible light status LED.
- [* yellow] A final switch for the Oculus or menu buttons, depending on which controller you're looking at.
- [* green] A spring contact for the conducting pad that turns the "thumb rest" into a [http://m.eet.com/media/1117837/0711esdmicrochipsb01.jpg|capacitive button|new_window=true].
- [* icon_reminder] This allows players to give a thumbs-up in game, which is pretty important.
+[* black] bye yall comment if yall want more storys
+ [* red] comment if yall want more famous people to say they was here
+ [* orange] comment if im lit
+ [* yellow] comment if you lit
+ [* green] comment if you know someone lit
+ [* icon_reminder] comment if you know someone who know someone who lit