crwdns2933803:02crwdne2933803:0
crwdns2933797:0Evan Noronhacrwdnd2933797:0crwdne2933797:0
crwdns2936043:0crwdne2936043:0 crwdns2933505:0crwdne2933505:0 Evan Noronha
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crwdns2933807:0crwdne2933807:0
- | [* black] Using our ~~[http://harrypotter.wikia.com/wiki/Spectrespecs|spectrespecs|new_window=true]~~ fancy IR-viewing technology, we get an Oculus Sensor eye's view |
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+ | [* black] Using our ~~[http://harrypotter.wikia.com/wiki/Spectrespecs|spectrespecs|new_window=true]~~ fancy IR-viewing technology, we get an Oculus Sensor eye's view of the Touch controllers. |
[* black] While the black bands of the rings are featureless to the naked eye, our camera can see the double rings of IR LEDs residing beneath. | |
[* black] Those LEDs, also present in the headset, are arranged in distinct patterns, allowing the Oculus Sensor to pick out the headset and two controllers and determine their position and orientation. | |
[* black] Also, thanks to the not-quite round shape of each controller, the sensor ought to be able to tell left from right—even after you've crossed your arms while playing ''Disappointed Parent Simulator 2016.'' |