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crwdns2933797:0Scott Havardcrwdnd2933797:0crwdne2933797:0
crwdns2936043:0crwdne2936043:0 crwdns2933505:0crwdne2933505:0 Scott Havard
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+ | [* black] Let us pull out the this insect-like array of LED's. |
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+ | [* black] We can see that these are visible light LED's. We suspect these are used due to Sony's existing technologies, but since they are not Infrared there may be issues in a brightly lit room. |
+ | [* black] The emitters are on the headset, making this technology closer to the Rift than the Vive. |
+ | [* black] There are way fewer LED's than we have seen on other VR headsets. |
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