crwdns2933803:04crwdne2933803:0
crwdns2933797:0Andrew Optimus Goldheartcrwdnd2933797:0crwdne2933797:0
crwdns2936043:0crwdne2936043:0 crwdns2933505:0crwdne2933505:0 Andrew Optimus Goldheart
- crwdns2933769:0crwdne2933769:0
- crwdns2933771:0crwdne2933771:0
- crwdns2933801:0crwdne2933801:0
crwdns2933807:0crwdne2933807:0
- | [* black] The rubber mask serves as a light blocker. This is different from the Rift and Vive as those have foam that is meant to control distance. |
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- | [* black] We remove screws to free up the front panel. |
- | [* black] The opening pick starts to reveal some IR LED's. |
+ | [* black] Without a foam rubber ski goggle seal like the Vive and Rift are equipped with, the PS VR makes use of rubber blinders to block out distracting side light. |
+ | [* black] With the rubber shield peeled away, we're granted access to a set of Phillips screws holding the front panel together. |
+ | [* black] To accomplish its unique, ultra-futuristic styling, the PS VR is covered in fancy bits of trim, that we gleefuly pry away with our [product|IF145-123|opening pick|new_window=true]. |
+ | [* black] And peeking just behind, we've found the first of the 9 position-tracking LEDs. |