crwdns2933423:0crwdne2933423:0

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crwdns2933797:0Jeff Suovanencrwdnd2933797:0crwdne2933797:0

crwdns2936043:0crwdne2936043:0 crwdns2933505:0crwdne2933505:0 Jeff Suovanen

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-[* black] Normally we can't wait to open up our new toys to expose their inner workings... but we also [guide|62213|love|stepid=131045|new_window=true] any [guide|27613|excuse|stepid=67525|new_window=true] to pull out our handy dandy infrared camera.
- [* black] Dots everywhere! Although human eyes cannot spot the fancy infrared—or IR—LED’s, the IR sensing camera unit of the HDK 2 can. IR light variation from headset movement is captured by the camera and translated in VR land . Cool technology that the [guide|60612|Oculus Rift|new_window=true] also uses.
+[* black] Normally we can't wait to open our new toys and expose their inner workings... but we also [guide|62213|love|stepid=131045|new_window=true] any [guide|27613|excuse|stepid=67525|new_window=true] to pull out our handy dandy infrared camera.
+ [* violet] Dots everywhere! The HDK 2's stand-mounted sensor tracks this constellation of infrared (IR) LEDs from one instant to the next, in order to compute the wearer's motion and position.
+ [* icon_note] This is similar to the tracking system employed by the [guide|60612|Oculus Rift|new_window=true], and the virtual opposite of that used in [guide|62213|HTC's Vive|stepid=130818|new_window=true].
[* black] The lone USB 3.0 port, nestled onto the side of this headset, can be used to attach accessories as they are developed.
-[* black] There is no shortage of wires flowing from the headset. The large wire is responsible for transferring data from the HMD. The skinny wire is responsible for those IR LED's hidden
+[* black] There's no shortage of wires flowing from the headset—the large one is responsible for feeding data to the HMD, while the skinny one is responsible for those IR LED's hidden