crwdns2933803:016crwdne2933803:0
crwdns2933797:0Jason Sidebottomcrwdnd2933797:0crwdne2933797:0
crwdns2936045:0crwdne2936045:0 crwdns2933505:0crwdne2933505:0 Jeff Suovanen
- crwdns2933769:0crwdne2933769:0
- crwdns2933771:0crwdne2933771:0
- crwdns2933801:0crwdne2933801:0
crwdns2933807:0crwdne2933807:0
[* black] A bit of adhesive secures each lens, but it doesn't take much to pop them out. | |
[* black] We note a set of concentric rings in each lens—the [guide|60612|familiar|stepid=126752|new_window=true] indicator of Fresnel lenses. | |
[* icon_note] Unlike the [guide|60612|hybrid lenses|stepid=126966|new_window=true] we encountered in the Oculus Rift, the Vive's lenses ''appear'' to have a uniform contour. It seems that HTC opted to control focus through adjustment of the eye relief. | |
[* black] Etched right into the side of the lens, we find the smallest QR code we've ever seen. Despite our best efforts, we can't get it to scan. | |
[* icon_note] Maybe we just need a [https://i.ytimg.com/vi/jLOZgDgw4YE/maxresdefault.jpg|smaller phone|new_window=true]. | |
+ | [* black] Or do it by hand. Feed [http://imgur.com/QWWfQHQ|this image] through a tolerant QR reader. I think it's 3YVA-60320-36130. |