crwdns2933803:014crwdne2933803:0
crwdns2933797:0Jeff Suovanencrwdnd2933797:0crwdne2933797:0
crwdns2936043:0crwdne2936043:0 crwdns2933505:0crwdne2933505:0 Jeff Suovanen
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- crwdns2933771:0crwdne2933771:0
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crwdns2933807:0crwdne2933807:0
[* black] [https://www.youtube.com/watch?v=E_VcSQn73do|Open! Close! Open! Close!|new_window=true] | |
- | [* icon_note] As we saw with the [guide|60612|Oculus Rift|stepid=126681|new_window=true], the Vive features moveable lenses that you can adjust to fit your own [https://en.wikipedia.org/wiki/Interpupillary_distance|interpupillary distance|new_window=true]. |
+ | [* black] Speaking of [https://en.wikipedia.org/wiki/Interpupillary_distance|interpupillary distance|new_window=true] adjustment, here's the mechanism that makes that possible. |
+ | [* black] It's a simple threaded rod with a slider at the top. It couldn't be simpler, really—just give it a twist. |
+ | [* icon_note] We saw something similar on the Oculus Rift CV1—although the Rift packs a more elegant (and more complicated) [guide|60612|dual rack-and-pinion system|stepid=126681|new_window=true]. |