crwdns2933423:0crwdne2933423:0

crwdns2933803:04crwdne2933803:0

crwdns2933797:0Jeff Suovanencrwdnd2933797:0crwdne2933797:0

crwdns2936043:0crwdne2936043:0 crwdns2933505:0crwdne2933505:0 Jeff Suovanen

crwdns2933769:0crwdne2933769:0
crwdns2933771:0crwdne2933771:0
crwdns2933801:0crwdne2933801:0

crwdns2933807:0crwdne2933807:0

[* black] Cog-zooks! We've got our gears turning as we remove the distance adjustment on the Vive headset.
[* icon_note] Not to be confused with [https://en.wikipedia.org/wiki/Interpupillary_distance|IPD|new_window=true], this adjustment actually controls the distance between the headset's optics and your eyes.
-[* black] This feature was absent from the Rift CV1—it ''is'' possible to adjust the CV1's headset distance by swapping out the included foam inserts, but this mechanical system on the Vive enables quick on-the-fly adjustments.
+[* black] The Rift CV1 doesn't have this feature, probably because its [guide|60612|asymmetric lenses|stepid=126966] allow you to adjust focus by simply pushing the headset higher or lower on your face. Is this confirmation of a different approach to optics in the Vive? Only more teardown will tell.