crwdns2933803:01crwdne2933803:0
crwdns2933797:0Geoff Wackercrwdnd2933797:0crwdne2933797:0
crwdns2936043:0crwdne2936043:0 crwdns2933505:0crwdne2933505:0 Geoff Wacker
- crwdns2933769:0crwdne2933769:0
- crwdns2933771:0crwdne2933771:0
- crwdns2933801:0crwdne2933801:0
crwdns2933807:0crwdne2933807:0
[* black] Bottoms up! We flip the Vive and go eye-to-eye with the front-facing camera. This unblinking cyclops is aides AR for the Vive. What's it running on? Let's get inside and find out: | |
[* red] Two AMOLED displays with a combined resolution of 2160 x 1200 | |
[* orange] 90 Hz refresh rate | |
[* yellow] Built-in front-facing camera and microphone | |
- | [* green] 110º horizontal field of view |
- | [* light_blue] Accelerometer, gyroscope, and laser position sensor |
+ | [* green] Accelerometer, gyroscope, and laser position sensor |
+ | [* light_blue] 360-degree headset tracking via Lighthouse IR emitters |
+ | [* blue] 110º horizontal field of view |