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crwdns2933797:0Andrew Optimus Goldheartcrwdnd2933797:0crwdne2933797:0

crwdns2936043:0crwdne2936043:0 crwdns2933505:0crwdne2933505:0 Andrew Optimus Goldheart

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[* black] Where prior Oculus Rift kits shipped with interchangeable lenses, the CV1 uses a single set of adjustable asymmetric lenses that aren't meant to be removed.
-[* black] Concentric lines: a telltale sign of [https://en.wikipedia.org/wiki/Fresnel_lens|Fresnel lenses|new_window=true]. This clever manufacturing technique lets the eyepieve keep the large aperture and short focal length of a large bulging lens without all the associated weight.
+[* black] Concentric lines: a telltale sign of [https://en.wikipedia.org/wiki/Fresnel_lens|Fresnel lenses|new_window=true]. This clever manufacturing technique lets the eyepiece keep the large aperture and short focal length of a large bulging lens without all the associated weight.
[* icon_note] Which is exactly what VR needs, a lens that can function strapped inches from your face and light enough to be supported by your poor neck muscles.
[* icon_reminder] Old-timey circular DK2 lens on the left; asymmetric CV1 lens on the right.