crwdns2933803:015crwdne2933803:0
crwdns2933797:0Sam Goldheartcrwdnd2933797:0crwdne2933797:0
crwdns2936043:0crwdne2936043:0 crwdns2933505:0crwdne2933505:0 Sam Goldheart
- crwdns2933769:0crwdne2933769:0
- crwdns2933771:0crwdne2933771:0
- crwdns2933801:0crwdne2933801:0
crwdns2933807:0crwdne2933807:0
[* black] What's behind the dual displays? A super-sleek, spring-loaded, dual rack-and-pinion mechanism for adjusting the spacing between the display + lens assemblies. | |
- | [* black] The use of dual displays was a major advance between Rift DK2 and the Crescent Bay prototype. By allowing each lens + display assembly to move as a unit, the Rift provides enough adjustment to accommodate the 5th-95th percentile of IPD—while keeping |
- | [* black] TL;DR: If you have eyes, you can probably use |
- | [* black] Next to come out is the LED board, featuring all the labels a teardowner could want... |
+ | [* black] The use of dual displays was a major advance between [guide|27613|Rift DK2|stepid=67542|new_window=true] and the [https://www.oculus.com/en-us/blog/oculus-connect-2014/|Crescent Bay prototype|new_window=true]. By allowing each lens + display assembly to move as a unit, the Rift provides enough adjustment to accommodate the 5th-95th percentile of IPD—while keeping other key optical properties intact. |
+ | [* black] TL;DR: If you have eyes, you can probably use this. Nice. |
+ | [* black] Next to come out is the LED board, featuring all the labels a teardowner/reassemblist could want... |