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crwdns2933797:0Jeff Suovanencrwdnd2933797:0crwdne2933797:0
crwdns2936043:0crwdne2936043:0 crwdns2933505:0crwdne2933505:0 Jeff Suovanen
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- | [* black] IR camera shenanigans |
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+ | [* black] Improving the VR experience means improving the head tracking—and tracking means dots. Lots of dots. |
+ | [* black] ''Infra-red'' dots, to be precise; they're generated by tiny LEDs embedded in the headset. You'll never see them during normal use, but our infra-red camera sees all—just like the Oculus' sensor, known as Constellation. |
+ | [* icon_note] It's called Constellation because it looks like you're wearing a star chart on your face. |
+ | [* black] Turn your head around, and you're still being tracked. Unlike its predecessors, the final Rift has IR LEDs in the front ''and'' the back. You can spin in circles and never break immersion until the moment you trip over the cord. |