crwdns2933803:07crwdne2933803:0
crwdns2933797:0Miroslav Djuriccrwdnd2933797:0crwdne2933797:0
- crwdns2933769:0crwdne2933769:0
- crwdns2933771:0crwdne2933771:0
- crwdns2933801:0crwdne2933801:0
crwdns2933807:0crwdne2933807:0
[* black] Brains! | |
[* black] This chipset boasted: | |
[* black] 1.19MHz 8-bit processor | |
- | [* black] 128 bytes RAM (thats ***''bytes''*** not kB) |
- | [* black] 192 x 160 |
+ | [* black] 128 bytes RAM (thats ***''bytes''***, not kB) |
+ | [* black] 192 x 160 pixel resolution |
[* black] 16 colors, 4 onscreen | |
[* black] 2 chanel sound | |
- | [* black] Unlike |
+ | [* black] Unlike most earlier consoles, where the games were stored on internal chips, the games for the 2600 are stored in ***R***ead ***O***nly ***M***emory ([link|http://en.wikipedia.org/wiki/Read-only_memory|ROM]) chips housed in external cartridges. This allowed for a potentially infinite number of playable games for the 2600. |