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[* black] The chipset of the launch model featured two MOS Technologies chips for the CPU, RAM, and I/O, as well as a custom chip from Atari to handle the audio and video processing. | |
[* black] Atari's custom chip, the ***T***elevision ***I***nterface ***A***dapter [http://en.wikipedia.org/wiki/Television_Interface_Adapter|(TIA)] is the moneymaker of the 2600, as it allowed for multiple colors, increased graphic capabilities, and sound. | |
+ | [* black] This chipset boasted: |
+ | [* black] 1.19MHz 8-bit processor |
+ | [* black] 128 bytes RAM (thats ***''bytes''*** not kB) |
+ | [* black] 192 x 160 screen resolution |
+ | [* black] 16 colors, 4 onscreen |
[* black] Unlike previous consoles, where the games were stored on internal chips, the games for the 2600 are stored in ***R***ead ***O***nly ***M***emory (ROM) chips housed in external cartridges. This allowed for a potentially infinite number of playable games for the 2600. |