crwdns2933803:017crwdne2933803:0
crwdns2933797:0Geoff Wackercrwdnd2933797:0crwdne2933797:0
crwdns2936043:0crwdne2936043:0 crwdns2933505:0crwdne2933505:0 Geoff Wacker
- crwdns2933769:0crwdne2933769:0
- crwdns2933771:0crwdne2933771:0
- crwdns2933801:0crwdne2933801:0
crwdns2933807:0crwdne2933807:0
[* black] With motherboard out of the way we find the DK2's display clinging to the reverse side of the motherboard. | |
[* black] The display has a rubber case housed in a plastic backing. Our [http://33.media.tumblr.com/6bc1f4634fdc5187ef26b59ded4d4d7c/tumblr_mscpi7Wz8l1r3qlkpo1_1280.jpg|spidey senses|new_window=true] start tingling when we peel off the rubber case... | |
[* black] The display is—drumroll please—literally the front panel of a Samsung Galaxy Note 3. | |
- | [* icon_note] This seems to make economical sense, since Oculus is [https://developer.oculusvr.com/forums/viewtopic.php?f=18&t=10044&p=129463|working|new_window=true] to ship something like 45,000 DK2's—a goodly number for a mid-development prototype, but perhaps not enough to warrant a fully custom display. |
+ | [* icon_note] This seems to make economical sense, since Oculus is [https://developer.oculusvr.com/forums/viewtopic.php?f=18&t=10044&p=129463|working|new_window=true] to ship something like 45,000 DK2's—a goodly number for a mid-development prototype, but perhaps not enough to warrant a fully custom display. It looks like Oculus is already taking advantage of their [http://www.cnet.com/news/facebooks-oculus-teams-with-samsung-for-mobile-virtual-reality-push/|partnership|new_window=true] with Samsung. |