crwdns2933803:017crwdne2933803:0
crwdns2933797:0Jeff Suovanencrwdnd2933797:0crwdne2933797:0
crwdns2936043:0crwdne2936043:0 crwdns2933505:0crwdne2933505:0 Jeff Suovanen
- crwdns2933769:0crwdne2933769:0
- crwdns2933771:0crwdne2933771:0
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crwdns2933807:0crwdne2933807:0
[* black] We pop the motherboard out of the eyewear enclosure, and find the DK2's display clinging to the reverse side of the motherboard. | |
[* black] The display has a rubber case housed in a plastic backing. Our [http://33.media.tumblr.com/6bc1f4634fdc5187ef26b59ded4d4d7c/tumblr_mscpi7Wz8l1r3qlkpo1_1280.jpg|spidey senses|new_window=true] start tingling when we peel off the rubber case... | |
[* black] The display is—drumroll please—literally the front panel off of a Galaxy Note 3. | |
- | [* icon_note] This seems to make economical sense, since Oculus is [https://developer.oculusvr.com/forums/viewtopic.php?f=18&t=10044&p=129463|working|new_window=true] to ship something like 45,000 DK2's— |
+ | [* icon_note] This seems to make economical sense, since Oculus is [https://developer.oculusvr.com/forums/viewtopic.php?f=18&t=10044&p=129463|working|new_window=true] to ship something like 45,000 DK2's—a goodly number for a mid-development prototype, but perhaps not enough to warrant a fully custom display. We actually think it's pretty cool that Oculus was able to repurpose Note 3 display panels like this. |