crwdns2933803:01crwdne2933803:0
crwdns2933797:0Geoff Wackercrwdnd2933797:0crwdne2933797:0
crwdns2936043:0crwdne2936043:0 crwdns2933505:0crwdne2933505:0 Geoff Wacker
- crwdns2933769:0crwdne2933769:0
- crwdns2933771:0crwdne2933771:0
- crwdns2933801:0crwdne2933801:0
crwdns2933807:0crwdne2933807:0
[* black] The folks at Oculus VR have had a busy year. Their hard work culminates into one amazing piece of hardware, the Oculus Rift Development Kit 2. Features include: | |
[* red] Accelerometer, Gyroscope, Magnetometer with update rate of 1000 Hz | |
- | [* orange] Positional tracking via external camera with |
- | [* yellow] Low |
- | [* green] Built-In |
- | [* blue] 100° |
+ | [* orange] Positional tracking via external camera with near-infrared CMOS sensor |
+ | [* yellow] Low-persistence 5.7" Super AMOLED display with a resolution of 960 x 1080 per eye |
+ | [* green] Built-In latency tester |
+ | [* blue] 100° field of view (nominal) |
[* black] All well and good, but DK1 ran away with an impressive [guide|13682|9/10 repairability score|stepid=46010] when it hit our teardown table in the Spring of 2013. Here's hoping that score holds as the Rift evolves from developer prototype to consumer product. Let's see what's what! |