crwdns2933423:0crwdne2933423:0

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crwdns2933797:0Jacob Mehnertcrwdnd2933797:0crwdne2933797:0

crwdns2936043:0crwdne2936043:0 crwdns2933505:0crwdne2933505:0 Jacob Mehnert

crwdns2933769:0crwdne2933769:0
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-[title] Varying Object Thickness
-[* black] Insert wisdom here.
+[title] Preparing for Sculpt Mode
+[* black] We're almost ready to launch Sculpt mode, the only thing we need to do is to apply our Solidify Modifier. Just like our Shrinkwrap modifier, simply ***click the down arrow on our Solidify Modifier, and click Apply***.
+ [* icon_note] The nice thing about ***Modifiers is that they provide a non-destructive way to alter objects, allowing users to experiment with various effects without permanently changing the original geometry***. Which is why we need to apply it so that it can become usable with our object's mesh.
+[* black] With our Solidify Modifier applied, we just need to ***click on Edit Mode at the top of our 3D Viewport, and switch to our Sculpting Workspace***.