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+[title] Changing Object Materials
+[* red] You can modify the material of an object by selecting the object in the 3D Viewport and modifying its ***Material Properties option in the Properties panel***.
+[* green] Once in our Material Properties, we will need to create a add a new material by clicking the ***Add New Material*** button. Your new material will be given the ***Material.001 by default*** and will be added to your objects Outliner, nested in the objects Mesh Data.
+[* violet] Your material can be modified by changing the values under the ***Surface*** tab. In our example, we were able to change the ***Base Color*** to Hex FFD700, ***Metalics*** to 1, and the ***Roughness*** to 0.35 to give Suzanne a gold texture.

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