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crwdns2936043:0crwdne2936043:0 crwdns2933505:0crwdne2933505:0 Jacob Mehnert
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+ | [title] Changing Object Materials |
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+ | [* red] You can modify the material of an object by selecting the object in the 3D Viewport and modifying its ***Material Properties option in the Properties panel***. |
+ | [* green] Once in our Material Properties, we will need to create a add a new material by clicking the ***Add New Material*** button. Your new material will be given the ***Material.001 by default*** and will be added to your objects Outliner, nested in the objects Mesh Data. |
+ | [* violet] Your material can be modified by changing the values under the ***Surface*** tab. In our example, we were able to change the ***Base Color*** to Hex FFD700, ***Metalics*** to 1, and the ***Roughness*** to 0.35 to give Suzanne a gold texture. |
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