crwdns2933803:06crwdne2933803:0
crwdns2933797:0Jacob Mehnertcrwdnd2933797:0crwdne2933797:0
crwdns2936043:0crwdne2936043:0 crwdns2933505:0crwdne2933505:0 Jacob Mehnert
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[title] Adding objects | |
[* black] By default, Blender will generate a single 1 m^^3^^ cube along with a camera and a light source. You can select these objects by ***left-clicking on the objects*** in the 3D Viewport or in the Outliner. Delete only the Cube by ***right-clicking*** the cube in the Outliner and choosing Delete from the menu. | |
[* black] Once the cube has been deleted from the scene, you will click on the ***add*** button at the top of the Viewport, and choose ***Mesh*** then ***Monkey*** from the menu. This will add a rendering of Suzanne to our scene. | |
+ | [* icon_note] Newly added objects will be placed at the same location as the 3D Cursor. |