crwdns2933803:011crwdne2933803:0
crwdns2933797:0Kevin Purdycrwdnd2933797:0crwdne2933797:0
crwdns2936043:0crwdne2936043:0 crwdns2933505:0crwdne2933505:0 Kevin Purdy
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crwdns2933807:0crwdne2933807:0
[* black] Time to pull the pin on this crank | |
- | [* black] Out it comes. Cylindrical magnet embedded in the shaft. Rotating polarity hits the sensor and bam, you have game |
- | [* black] Meanwhile this little mono speaker is adhered in place. Pretty easy to remove, just would be fussy to rework and replace. |
- | [* black] Adhesive is usually a one-way ticket (unless you have replacement adhesive ready—in which case it's a round-trip ticket, but with a long layover in a weird airport where every surface is sticky to the touch and you can't stop scrubbing it with alcohol). |
+ | [* black] Out it comes. There's a cylindrical magnet embedded in the shaft. As it rotates, its polarity activates the [link|https://en.wikipedia.org/wiki/Hall_effect|Hall effect] sensor, which activates ... something, in your game. |
+ | [* black] Elsewhere on the front side, the tiny mono speaker is adhered in place. Pretty easy to remove, but would be fussy to rework and replace. |