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crwdns2933797:0Andrew Optimus Goldheartcrwdnd2933797:0crwdne2933797:0
crwdns2936043:0crwdne2936043:0 crwdns2933505:0crwdne2933505:0 Andrew Optimus Goldheart
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- | [* black] The final component out of the headset is the Oculus Tracker V2 board. Here we find the chips controlling the revolutionary head-tracking device: |
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+ | [* black] The final component out of the headset is the Oculus Tracker V2 board, [http://www.oculusvr.com/blog/building-a-sensor-for-low-latency-vr/|custom designed|new_window=true] and optimized for a 1000 hz refresh rate. |
+ | [* black] Here we find the chips controlling the revolutionary head-tracking device: |
[* red] STM [http://www.st.com/web/en/catalog/mmc/FM141/SC1169/SS1031|32F103|new_window=true] 72 MHz microcontroller with motor control | |
[* orange] Invensense [http://www.invensense.com/mems/gyro/mpu6050.html|MPU-6000|new_window=true] six-axis (gyro + accelerometer) motion tracking controller | |
+ | [* black] The back of the sensor board is covered in shiny contact points, presumably for easily testing each board in a spring contact rig. |