crwdns2933423:0crwdne2933423:0

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crwdns2933797:0Sam Goldheartcrwdnd2933797:0crwdne2933797:0

crwdns2936043:0crwdne2936043:0 crwdns2933505:0crwdne2933505:0 Sam Goldheart

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[* black] Before we crack into the device, we can't help but play around with it a bit!
[* black] Using a shiny [http://en.wikipedia.org/wiki/Cupronickel|cupronickel|new_window=true] [product|IF145-095|coin|new_window=true], we adjust the focal lengths on either side of the Rift to optimize it for our 3D viewing pleasure.
[* black] ~~We're ready to play. Bring it on, Team Fortress 2!~~
[* black] Nope, not just yet.
- [* black] [http://wiki.teamfortress.com/wiki/Oculus_Rift_User_Guide|Apparently] we have to choose either A cups, B cups, or C cups for our eyes. Then we have to measure our IPD (inter-pupillary distance), and put TF2 into VR mode.
+ [* black] [http://wiki.teamfortress.com/wiki/Oculus_Rift_User_Guide|Apparently|new_window=true] we have to choose either A cups, B cups, or C cups for our eyes. Then we have to measure our IPD (inter-pupillary distance), and put TF2 into VR mode.
[* black] A couple of hours later, we're ready to play. Bring it on, Team Fortress 2!