crwdns2933803:01crwdne2933803:0
crwdns2933797:0David Hodsoncrwdnd2933797:0crwdne2933797:0
crwdns2936043:0crwdne2936043:0 crwdns2933505:0crwdne2933505:0 David Hodson
- crwdns2933769:0crwdne2933769:0
- crwdns2933771:0crwdne2933771:0
- crwdns2933801:0crwdne2933801:0
crwdns2933807:0crwdne2933807:0
- | [* icon_reminder] Before we begin, we want to make it clear that this the developer edition of the Oculus Rift, included in the developer kit. It is essentially an early prototype of the consumer version. |
---|---|
+ | [* icon_reminder] Before we begin, we want to make it clear that this is the developer edition of the Oculus Rift, included in the developer kit. It is essentially an early prototype of the consumer version. |
[* black] While not much is known in terms of tech specs, here's what we've gathered so far: | |
[* red] Resolution of 1280 x 800 pixels, with 640 x 800 per eye. | |
[* orange] Horizontal Field of View greater than 90 degrees. | |
[* yellow] Diagonal Field of View greater than 110 degrees. | |
[* green] Head Tracking accomplished with 1000Hz absolute 3DOF orientation (includes gyroscope, accelerometer, and magnetometer) | |
[* blue] Currently available for PC only. |