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crwdns2933797:0Ethan De Guzmancrwdnd2933797:0crwdne2933797:0
crwdns2936043:0crwdne2936043:0 crwdns2933505:0crwdne2933505:0 Ethan De Guzman
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+ | [title] Taking a Look at Bop It's Parts |
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+ | [* black] With the Bop It opened up, we can see the different components that make the game work: |
+ | [* red] The button used to detect a twist. Looks like instead of using a dedicated sensor to detect a twist, the toy connects the twist to a lever to push a button. Maybe this was done to save money, but this may not make the toy as durable. |
+ | [* orange] The button used to detect a pull. Like the twist part, this also uses a button instead of a dedicated sensor. |
+ | [* yellow] The button that detects a bop. Since a bop is just a button press, this one doesn't need any additional fancy mechanical parts. |
+ | [* light_blue] The speaker. It looks like it has a spring over it that makes "bopping it" as fun as it is. |
+ | [* violet] The microcontroller. It's covered up by a glob top, so we can't actually tell what type of microcontroller it is unfortunately. |
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