crwdns2933803:04crwdne2933803:0
crwdns2933797:0Jeff Suovanencrwdnd2933797:0crwdne2933797:0
crwdns2936043:0crwdne2936043:0 crwdns2933505:0crwdne2933505:0 Jeff Suovanen
- crwdns2933769:0crwdne2933769:0
- crwdns2933771:0crwdne2933771:0
- crwdns2933801:0crwdne2933801:0
crwdns2933807:0crwdne2933807:0
[* black] The way is blocked by impassable (tri-point) screws. We can't progress further until we find and acquire the special tool. | |
- | [* black] Luckily, we come well equipped with all the tools needed to beat the game. |
- | [* black] The back cover uses tri-point and Phillips screws—same as the original Switch, though the screws are in different spots |
+ | [* black] No distracting side quests today—we're on a mission and we brought all the tools needed to beat the game. Y00 driver, we choose you! |
+ | [* black] Under the back cover, we find: another cover. Moving on. |
+ | [* black] We note here that the SD card reader is now permanently attached to the main board—whereas on the old Switch, we had [guide|78263|already removed it|stepid=156316] by this point. |
+ | [* black] Modularity is generally good for repair, so this is minor step backwards from our point of view. |
+ | [* black] Let's peek under the metal shield and get our first look at the internals in the visible light spectrum. |