crwdns2933803:06crwdne2933803:0
crwdns2933797:0Sam Goldheartcrwdnd2933797:0crwdne2933797:0
crwdns2936043:0crwdne2936043:0 crwdns2933505:0crwdne2933505:0 Sam Goldheart
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- crwdns2933771:0crwdne2933771:0
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crwdns2933807:0crwdne2933807:0
- | [* black] And an inside look at the cover, with little IR windows so the sensors can look out and see IR light from the Lighthouse 2.0 base stations. |
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- | [* black] Much like the original Vive, there's a spiderweb of sensors lying just under the sleek surface of the Pro. |
- | [* black] IR sensor array stage separation |
+ | [* black] Inside the covers we spot familiar IR-friendly windows so the sensors can look out and see IR light from the Lighthouse 2.0 base stations. |
+ | [* black] Much like [guide|62213|the original Vive|stepid=130820|new_window=true], there's a spiderweb of sensors lying just under the sleek surface of the Pro. |
+ | [* black] Unlike the Oculus, this headset is looking for, not [guide|60612|emitting IR light|stepid=126455|new_window=true]. |
+ | [* black] A couple more screws and we have faceplate liftoff—IR sensor array separation complete. |