Oculus Touch Teardown
crwdns2933315:02crwdne2933315:0 crwdns2934263:00crwdne2934263:0 |
Will Oculus touch work without the Rift CV1? |
crwdns2933313:01crwdne2933313:0 crwdns2934263:01crwdne2934263:0 |
How does the index trigger work? |
crwdns2933313:01crwdne2933313:0 crwdns2934263:00crwdne2934263:0 |
Where is the index and thumb (point thumbUp) proximity sensor located? |
crwdns2933313:01crwdne2933313:0 crwdns2934263:00crwdne2934263:0 |
Possible to reach trigger button backside with little risk? |
crwdns2943215:0crwdne2943215:0
crwdns2935065:0crwdne2935065:0
Background Information
The Oculus Touch released in December 2016. The Touch controllers track motion in order to enhance the VR experience when coupled with the Oculus Rift.
Technical Specifications
- Orientation Sensors
- Gyroscope
- Accelerometer
- Battery: AA
- Input (Per Controller):
- index trigger
- grip trigger
- action button (x2)
- menu button
- clickable thumbstick
- finger tracking via capacitive surface
- Size and Weight
- 110mm (W) x 100mm (H) x 98mm (D)
- 136 g (without battery)
- Play Space:
- Two-sensor front-facing setup: 2m x 2m
- Two-sensor 360-degree setup: 1.5m x 1.5m
- Three-sensor 360-degree setup: 2.5m x 2.5m
- Uses Oculus sensor tracking